MP helper is an object used for placement of MP gameplay elements.
Entity name
|
object name shown in the editor
|
Clip Distance
|
distance in meters within which the object is drawn
|
Current
|
sets the current distance between camera and the object center
|
 (Disc 1).ISO/Addons/Vietcong Map editor/PteroEngineII.chm/pics/props_mp_helper.png)
Mode
|
multiplayer game mode
|
Item
|
gameplay elements of individual modes
|
| ATG Bombing - it is necessary to use all of the elements |
bombplace
|
the place where the bomb must be planted
|
c4
|
this object must be placed in the location, where the bomb will be planted
|
| ATG Pilot |
Landing zone
|
the location where the pilot must make it alive
|
| CTF |
Ammo box
|
ammo can be replenished here
|
Flag US
|
the place to be captured by VC soldiers
|
Flag VC
|
the place to be captured by U.S. soldiers
|
| DM |
Bedna 1
|
the place where weapons are inserted when editing an MP game
|
Bedna 2
|
the place where weapons are inserted when editing an MP game
|
| RW |
Ammo box
|
ammo can be replenished here
|
Flag villageA, ..., Flag villageF
|
places to be captured
|
| TT |
Flag 1, ..., Flag 5
|
a place where players can respawn after they had captured it
|
Flag final
|
the place a team must capture
|
|